[−][src]Trait push::communications::Connection
A new communication link to the Autopush server
Required methods
fn subscribe(
&mut self,
channel_id: &str,
app_server_key: Option<&str>
) -> Result<RegisterResponse>
&mut self,
channel_id: &str,
app_server_key: Option<&str>
) -> Result<RegisterResponse>
send a new subscription request to the server, get back the server registration response.
fn unsubscribe(&self, channel_id: Option<&str>) -> Result<bool>
Drop an endpoint
fn update(&mut self, new_token: &str) -> Result<bool>
Update the autopush server with the new native OS Messaging authorization token
fn channel_list(&self) -> Result<Vec<String>>
Get a list of server known channels.
fn verify_connection(&self, channels: &[String]) -> Result<bool>
Verify that the known channel list matches up with the server list. If this fails, regenerate endpoints. This should be performed once a day.
fn broadcast_subscribe(
&self,
broadcast: BroadcastValue
) -> Result<BroadcastValue>
&self,
broadcast: BroadcastValue
) -> Result<BroadcastValue>
Add one or more new broadcast subscriptions.
fn broadcasts(&self) -> Result<BroadcastValue>
get the list of broadcasts
Implementors
impl Connection for ConnectHttp
[src]
fn subscribe(
&mut self,
channel_id: &str,
app_server_key: Option<&str>
) -> Result<RegisterResponse>
[src]
&mut self,
channel_id: &str,
app_server_key: Option<&str>
) -> Result<RegisterResponse>
send a new subscription request to the server, get back the server registration response.
fn unsubscribe(&self, channel_id: Option<&str>) -> Result<bool>
[src]
Drop a channel and stop receiving updates.
fn update(&mut self, new_token: &str) -> Result<bool>
[src]
Update the push server with the new OS push authorization token
fn channel_list(&self) -> Result<Vec<String>>
[src]
Get a list of server known channels. If it differs from what we have, reset the UAID, and refresh channels. Should be done once a day.
fn broadcast_subscribe(
&self,
_broadcast: BroadcastValue
) -> Result<BroadcastValue>
[src]
&self,
_broadcast: BroadcastValue
) -> Result<BroadcastValue>
fn broadcasts(&self) -> Result<BroadcastValue>
[src]
fn verify_connection(&self, channels: &[String]) -> Result<bool>
[src]
Verify that the server and client both have matching channel information. A "false" should force the client to drop the old UAID, request a new UAID from the server, and resubscribe all channels, resulting in new endpoints.